Creating Games with cocos2d for iPhone 2
Master cocos2d through building nine complete games for the iPhone
Games are explained in detail, from the design decisions to the code itself. Learn to build a wide variety of game types, from a memory tile game to an endless runner. Use different design approaches to help you explore the cocos2d framework.
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Herausgeber | Packt Publishing |
Autor(en) | Paul Nygard |
ISBN | 978-1-84951-900-7 |
veröffentlicht | 2012 |
Seiten | 388 |
Sprache | English |