Learn cocos2d 2
Game Development for iOS
Create compelling 2D games with Learn cocos2d 2: Game Development with iOS. This book shows you how to use the powerful new cocos2d, version 2 game engine to develop games for iPhone and iPad with tilemaps, virtual joypads, Game Center, and more. Best of all, this book will have you making games right from the very start. It guides you step-by-step through the creation of sample games. These fun examples are modeled after popular App Store games and teach you key concepts of the new cocos2d 2 game engine and relevant tools like TexturePacker (texture atlas), PhysicsEditor (physics collision shapes), Particle Designer (particle effects), Glyph Designer (bitmap fonts), and others.
Details | |
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Herausgeber | Apress |
Autor(en) | Steffen Itterheim, Andreas Low |
ISBN | 978-1-4302-4416-5 |
veröffentlicht | 2012 |
Seiten | 544 |
Sprache | English |