XNA 3D Primer
This Wrox Blox will guide you through the world of 3D programming and give you solid knowledge and a foundation in game programming using Microsoft's XNA Framework. You will learn the fundamentals from 3D mathematics to model animation, including all the subjects needed to start developing 3D games, such as how to position objects in 3D space, handle collision detection, control the game camera, and understand the basics of shaders - special programs that execute on the graphics processor.
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Herausgeber | Wrox |
Autor(en) | Michael C. Neel |
ISBN | 978-0-470-59693-7 |
veröffentlicht | 2010 |
Seiten | 42 |
Sprache | English |