iPhone 3D Programming

iPhone 3D Programming | O'Reilly Media

Neu

Gebraucht

Developing Graphical Applications with OpenGL ES

What does it take to build an iPhone app with stunning 3D graphics? This book will show you how to apply OpenGL graphics programming techniques to any device running the iPhone OS - including the iPad and iPod Touch - with no iPhone development or 3D graphics experience required. iPhone 3D Programming provides clear step-by-step instructions, as well as lots of practical advice, for using the iPhone SDK and OpenGL. You'll build several graphics programs - progressing from simple to more complex examples - that focus on lighting, textures, blending, augmented reality, optimization for performance and speed, and much more. All you need to get started is a solid understanding of C++ and a great idea for an app.

Details
Herausgeber O'Reilly Media
Autor(en) Philip Rideout
ISBN 978-0-596-80482-4
veröffentlicht 2010
Seiten 440
Sprache English

Ähnliche Bücher