Grome Terrain Modeling with Ogre3D, UDK, and Unity3D
Create massive terrains, and then export them to the most popular game engines
Grome is an environmental modeling package that makes the creation and editing of large terrain areas an easy task. Grome has the ability to take huge datasets suitable for MMOs and simulations and this marks it as a welcome tool in a developer's toolbox. Grome Terrain Modeling with Ogre3D, UDK, and Unity3D shows you how to get to grips with this powerful terrain construction tool. This book walks you through how to create, edit, and export terrains to Unity3D, UDK, and Ogre3D.
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Herausgeber | Packt Publishing |
Autor(en) | Richard A. Hawley |
ISBN | 978-1-84969-939-6 |
veröffentlicht | 2013 |
Seiten | 162 |
Sprache | English |