Beginning WebGL for HTML5
Beginning WebGL for HTML5 gets you rapidly up to speed with WebGL, a powerful new graphics language within the browser. You'll render realistic scenes with advanced lighting models, shadows, blending and textures. You'll also use mathematics to model fractals and particle systems. Going beyond that, Beginning WebGL for HTML5 presents advanced vertex and fragment shader usage for creating stunning, top-end results.
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Herausgeber | Apress |
Autor(en) | Brian Danchilla |
ISBN | 978-1-4302-3996-3 |
veröffentlicht | 2012 |
Seiten | 356 |
Sprache | English |