Physics for Game Developers, 2nd Edition

Physics for Game Developers, 2nd Edition | O'Reilly Media

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Science, math, and code for realistic effects

If you want to enrich your game's experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You'll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets. You'll also get a handle on how to take advantage of various sensors such as accelerometers and optical tracking devices. Authors David Bourg and Bryan Bywalec show you how to develop your own solutions to a variety of problems by providing technical background, formulas, and a few code examples. This updated book is indispensable whether you work alone or as part of a team.

Details
Herausgeber O'Reilly Media
Autor(en) David M. Bourg, Bryan Bywalec
ISBN 978-1-4493-9251-2
veröffentlicht 2013
Seiten 578
Sprache English

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