GameMaker Game Programming with GML
Learn GameMaker Language programming concepts and script integration with GameMaker: Studio through hands-on, playable examples
GameMaker: Studio is a popular game engine used to publish games to a variety of platforms. Although GameMaker: Studio's drag-and-drop functionality makes creating games simple and fast, utilizing scripts can really help organize and speed up GameMaker's workflow exponentially. This hands-on guide will help you build a strong foundation in programming in GameMaker Language by taking you through several example games. Knowledge gained by the end of the book can be applied so you can build your own line of exciting games.
Details | |
---|---|
Herausgeber | Packt Publishing |
Autor(en) | Matthew DeLucas |
ISBN | 978-1-78355-944-2 |
veröffentlicht | 2014 |
Seiten | 350 |
Sprache | English |