OpenGL SuperBible, 5th Edition
Comprehensive Tutorial and Reference
OpenGL SuperBible, 5th Edition is the definitive programmer's guide, tutorial, and reference for the world's leading 3D API for real-time computer graphics, OpenGL 3.3. The best all-around introduction to OpenGL for developers at all levels of experience, it clearly explains both the API and essential associated programming concepts. Readers will find up-to-date, hands-on guidance on all facets of modern OpenGL development, including transformations, texture mapping, shaders, advanced buffers, geometry management, and much more. Fully revised to reflect ARB's latest official specification (3.3), this edition also contains a new start-to-finish tutorial on OpenGL for the iPhone, iPod touch, and iPad.
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Herausgeber | Addison-Wesley |
Autor(en) | Richard Wright, Nicholas Haemel, Graham M. Sellers, Benjamin Lipchak |
ISBN | 978-0-321-71261-5 |
veröffentlicht | 2010 |
Seiten | 1008 |
Sprache | English |