Learning Android Game Programming
A Hands-On Guide to Building Your First Android Game
The book starts with an up-to-the-minute overview of today's Android mobile games marketplace, reviews each leading genre, and teaches you the foundational concepts of game development. You'll design a simple game, then master every step of game development with AndEngine—the powerful, open source, free game-development engine. Every chapter teaches with sample code you can actually use, including many examples drawn from the published game, Virgins Versus Vampires (V3).
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Herausgeber | Addison-Wesley |
Autor(en) | Richard A. Rogers |
ISBN | 978-0-321-76962-6 |
veröffentlicht | 2012 |
Seiten | 480 |
Sprache | English |